Bosses
There are three kinds of boss in Britannia, and they could hardly be more different. Dungeon Bosses you summon yourself and fight alone — and losing costs you everything you carried in. World Bosses are shard-wide events the whole server fights together, and Guild Bosses are the ones your guild raises for itself. Dying at either of those costs you nothing. Know which one you are walking into.
☠️ Dungeon Bosses
- 13 of them, one at the bottom of every dungeon
- You summon one by farming gold in its dungeon
- Fought alone, one win per boss per week
- Die and your unblessed gear is destroyed
🌎 World Bosses
- 4 of them, each five floors deep
- Called by staff as an event; red moongates open in every town
- Fought by everyone at once on one stage, paid out by damage
- Dying is free — nothing is lost
🛡️ Guild Bosses
- 2 of them, each in its own room
- Raised by your guild with the contribution it has earned
- Fought on foot by your guild only, paid out by damage
- Dying is free — nothing is lost
Dungeon Bosses
How to summon one, what happens in the boss room, what they drop, and the full roster with each boss's trick and trophy.
World Bosses
How a World Boss event works: the Herald's call, the gates, the stage and its five floors, dying for free, and how the rewards are shared out.
Guild Bosses
How a guild earns the right to raise one, who may go through its gate, and how a fight in the boss's own room works.