The Headless Horseman
A World Boss, fought on a stage in The Hollow — five floors deep, with 1,000 health for every raider who comes through the gate and 30 minutes to bring it down.
The five floors
PhasesThe platform sinks a floor deeper each time its health crosses a line. What happens on each floor:
| Floor | From | What happens there | What it says |
|---|---|---|---|
| I. The Hollow Road | 100% | Flaming Pumpkin, The Horseman's Dread | Who rides the Hollow Road tonight? |
| II. The Covered Bridge | 80% | Flaming Pumpkin, Scarecrows | Across the bridge. You will not reach the other side. |
| III. The Graveyard | 60% | Flaming Pumpkin, Open Graves, The Horseman's Head | Lie down. The earth is soft here. |
| IV. The Burning Mill | 40% | Flaming Pumpkin, The Horseman's Dread, The Horseman's Head | Let it burn. Let all of it burn. |
| V. The Old Church | 20% | Flaming Pumpkin, Scarecrows, Open Graves — and it enrages | The bell is ringing. It rings for you. |
On floor V it enrages: everything it does hits 50% harder and comes 50% faster, until it dies.
What it does
The numbers are before the enrage. You never have to move or pick a target for any of it — on Auto the fight sends raiders where they are needed — but you can click any of its creatures to go after it yourself.
| Habit | Floors | What it does |
|---|---|---|
| Flaming Pumpkin Hits everyone |
I, II, III, IV and V | Every 8.5 seconds the Headless Horseman winds up for 1.6 seconds, then hits every raider standing for 13. Nothing reduces it — bring bandages and food. On floors IV and V it also leaves burning pitch: 2 more hits of 7, 2.5 seconds apart. |
| The Horseman's Dread Holds one raider |
I and IV | Every 12 seconds one raider is caught and cannot swing or cast for 4.5 seconds. |
| Scarecrows Adds |
II and V | Scarecrows: about one for every 3 raiders (at least 2, never more than 12 at once), each with 160 health plus 12 for every raider in the fight and biting for 8 every 2.4 seconds. 3 raiders are sent at each one. More come every 22 seconds while the floor lasts. |
| Open Graves Traps raiders |
III and V | Every 15 seconds about one raider in 6 is sealed in a Open Grave with 100 health, and the 2 raiders nearest are sent to break them out. Anyone still inside after 12 seconds takes 65 as it closes. |
| The Horseman's Head Heals her if left |
III and IV | Every 32 seconds a The Horseman's Head is set down, with 40 health for each raider standing, and a quarter of the raid is sent at it. If it still stands after 15 seconds, the Headless Horseman heals 7% of full health. |
Its treasure
HoardFound nowhere else. Every fighter gets one roll at this table per kill, on top of the shared hoard, the painting and the rest — see the rewards. None of it is power: it is decoration, a reagent, and a picture of the thing you killed. The rarity column is relative to the others on this table, not a chance. The furniture goes down in your house or your yard like any other placeable, and the portrait hangs on a wall.
| Item | What it is | Rarity |
|---|---|---|
| Common | ||
| Black leather and tarnished silver on a wooden stand. It is still warm, and nobody has sat in it. | Uncommon | |
| A crooked crossroads post with a lantern hung from it. Every arm points somewhere else, and none of them points home. | Uncommon | |
| His own head, on a spike. The candle inside it has never been lit, and has never gone out. | Uncommon | |
| A handcart heaped with pumpkins from the fields along the Hollow Road. One of them has already been carved, and nobody owns up to it. | Uncommon | |
| He sat for it in the saddle. The painter had to guess at the face. A framed painting — hang it on a wall of your house. Only a World Boss's hoard gives one up. | Rare |
What else it leaves
Every killEvery time it falls, one fighter, drawn at
random from everyone who dealt it damage, takes home
Pumpkin Helm
— Town wear: headwear. A great hollowed pumpkin worn over the whole head, carved with a jagged grin and lit from within. It is the nearest thing to a head the Horseman ever had, and he wants it back. Worn on the Town side of your paperdoll, and seen wherever you are not fighting. It carries no armour and no bonus.
And about one fighter in 10 also finds a piece of seasonal decoration, one of these:
Pile of Pumpkins
Scarecrow
Basket of Squashes
Laughing Jack-o'-Lantern
Hay Bale
Corn Shock
Witch's Cauldron
Leaning Gravestone
Skull Candle
Apple Bobbing Barrel