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Crafting

Carpentry

Carpentry starts where Lumberjacking finishes. Logs are carved into boards by the lumberjack who felled them; Carpentry takes the board and makes it something — bows and the whole archery line, instruments, and most of what makes a house worth owning.

How you train it Work the bench recipes. Every one of them trains it, and the better woods are worth the trip for the skill as much as the item.
What you need An active carpenter's saw, and boards to work — which a lumberjack must carve first.

What boards become

SkillItemBoards
No requirementClub3
No requirementQuarter Staff6
No requirementBlack Staff6
No requirementGnarled Staff6
No requirementShepherd's Crook5
No requirementBow5
No requirementCrossbow7
No requirementHeavy Crossbow10
No requirementLute6
No requirementDrum6
No requirementLap Harp6
No requirementTambourine6
No requirementBamboo Flute6
50.0Saw Pit1000 Boards + 500 Ingots
75.0Display Case1000 Boards + 500 Ingots
50.0Parchment Press1000 Boards + 500 Ingots
50.0Hitching Post1000 Boards + 500 Ingots
100.0Attack Dummy2 Board Commodity Deeds + 1 Pristine Wood
30.0Wooden Crate250 Boards
45.0Storage Barrel400 Boards + 25 Ingots
60.0Oaken Bookcase600 Boards + 50 Ingots
75.0Chest of Drawers800 Boards + 100 Ingots
90.0Grand Armoire1200 Boards + 200 Ingots

Wood tiers

Rarer wood makes a better bow, and each tier asks more Carpentry before you may work it at all.

TierBoardCarpentry required
1Wood
2Dullwood65
3Shadowwood70
4Copperwood75
5Bronzewood80
6Goldwood85
7Agawood90
8Veriwood95
9Valiwood99

What the material buys in a fight

The same curve Blacksmithing's metals ride — a Board and an Ingot of the same tier buy a weapon exactly the same bonuses. Every bow, staff and crook is two-handed and so takes the crit column; the Club is the one one-handed thing this bench makes.

BoardDamageHit chanceCrit — two-handed onlyDurability
Wood2%
Dullwood+1+3%3%+5
Shadowwood+2+6%4%+8
Copperwood+3+9%5%+12
Bronzewood+4+12%6%+15
Goldwood+5+15%7%+20
Agawood+6+18%8%+25
Veriwood+8+21%10%+32
Valiwood+10+25%12%+40

Storage furniture

Boxes for a house. Build one, carry it home, drop it on the floorplan and lock it down, then double-click it to open — it takes anything a bag takes. What separates them is how many separate STACKS each holds; a stack itself is any size, so sixty thousand boards is one slot.

SkillPieceCostHolds
30.0Wooden Crate250 Boards20 slots
45.0Storage Barrel400 Boards + 25 Ingots30 slots
60.0Oaken Bookcase600 Boards + 50 Ingots40 slots
75.0Chest of Drawers800 Boards + 100 Ingots50 slots
90.0Grand Armoire1,200 Boards + 200 Ingots60 slots
📦
THEY ARE NOT MORE ROOM. Every one of these draws on the same house storage capacity the chest does — move a stack out of the chest and into a barrel and the house's total changes by nothing at all. What they buy is order: somewhere to keep the reagents that is not the same heap as the armour.
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And locking one down COSTS you storage. Every fixture standing on a floorplan is charged 500 stones against the house, furniture included — five containers is 2,500 stones, which a Small House feels and a Castle does not. Furnish for the way you actually store things rather than filling the room.
🎯
Your own weapon skill carries you from landing 1 swing in 5 untrained to 95% at Grandmaster, and the material's bonus is added flat on top of that — with no ceiling short of never missing at all. The top tier's +25% takes an untrained fighter from 20% to 45%, more than twice as many swings connecting; and from 73.5 weapon skill upward it stops you missing entirely, which no amount of skill on its own will ever do. Skill alone leaves a Grandmaster whiffing 1 swing in 20 forever — the metal is the only thing that closes that last gap.
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Crit chance is carried by TWO-HANDED weapons only — it is what you get back for giving up the shield slot. A crit hits for +50% damage, and every two-hander rolls for one on every landed swing, from 2% at the lowest tier to 12% at the highest. It is a separate roll from Archery's own crit and from a Virtue Binding's, so a single swing can land more than one of them.

Other Crafting skills