TIS Wiki ← Back to Game

The Bone Colossus

A World Boss, fought on a stage in The Crypt — five floors deep, with 1,000 health for every raider who comes through the gate and 30 minutes to bring it down.

🌎
New to World Bosses? Read World Bosses first — how one is called, getting through the gate, how the stage works, why dying costs nothing, and how the rewards are shared. This page is about this boss's fight.
The Bone Colossus in the Lich-Lit Crypt with a glowing Soul Phylactery at her feet and ten raiders below
The Lich-Lit Crypt. A Soul Phylactery has been set down at her feet. Leave it, and she mends.

The five floors

Phases

The platform sinks a floor deeper each time its health crosses a line. What happens on each floor:

FloorFromWhat happens thereWhat it says
I. The Ossuary Gate 100% Bone Volley, The Grasping Hand MORE... BONES... FOR THE WALLS...
II. The Charnel Halls 80% Bone Volley, The Risen Dead RISE. ALL OF YOU. RISE.
III. The Bone Pits 60% Bone Volley, The Grasping Hand, Bone Cages YOU WILL LIE IN THE PITS WITH THE REST.
IV. The Lich-Lit Crypt 40% Bone Volley, The Soul Phylactery THE JAR HOLDS WHAT I WAS. YOU CANNOT REACH IT IN TIME.
V. The Grave Heart 20% Bone Volley, The Risen Dead, The Soul Phylactery — and it enrages I AM THE GRAVE. I AM EVERY GRAVE.

On floor V it enrages: everything it does hits 50% harder and comes 50% faster, until it dies.

What it does

The numbers are before the enrage. You never have to move or pick a target for any of it — on Auto the fight sends raiders where they are needed — but you can click any of its creatures to go after it yourself.

HabitFloorsWhat it does
Bone Volley
Hits everyone
I, II, III, IV and V Every 9 seconds the Bone Colossus winds up for 1.6 seconds, then hits every raider standing for 14. Nothing reduces it — bring bandages and food. On floors IV and V it also leaves a grave chill: 2 more hits of 7, 2.5 seconds apart.
The Grasping Hand
Holds one raider
I and III Every 11 seconds one raider is caught and cannot swing or cast for 5 seconds.
The Risen Dead
Adds
II and V The risen dead: about one for every 3 raiders (at least 2, never more than 12 at once), each with 200 health plus 12 for every raider in the fight and biting for 9 every 2.8 seconds. 3 raiders are sent at each one. More come every 24 seconds while the floor lasts.
Bone Cages
Traps raiders
III Every 16 seconds about one raider in 6 is sealed in a Bone Cage with 90 health, and the 2 raiders nearest are sent to break them out. Anyone still inside after 12 seconds takes 60 as it closes.
The Soul Phylactery
Heals her if left
IV and V Every 30 seconds a Soul Phylactery is set down, with 40 health for each raider standing, and a quarter of the raid is sent at it. If it still stands after 15 seconds, the Bone Colossus heals 8% of full health.

Its treasure

Hoard

Found nowhere else. Every fighter gets one roll at this table per kill, on top of the shared hoard, the painting and the rest — see the rewards. None of it is power: it is decoration, a reagent, and a picture of the thing you killed. The rarity column is relative to the others on this table, not a chance. The furniture goes down in your house or your yard like any other placeable, and the portrait hangs on a wall.

ItemWhat it isRarity
Bones ×10–30 Common
The Colossus's Skull Big enough to sit in. The green has gone out of its eyes. Mostly. Uncommon
The Empty Phylactery Broken open and drained. It still hums when the moon is up. Uncommon
Ossuary Column A pillar of stacked skulls from the Ossuary Gate, every one of them facing outward. Uncommon
Grave-Iron Brazier Chains and bone, and a green flame that gives off no heat at all. Uncommon
The Bone Colossus The frame is bone. The painter insisted it was the only thing that would hold her. A framed painting — hang it on a wall of your house. Only a World Boss's hoard gives one up. Rare