The Bone Colossus
A World Boss, fought on a stage in The Crypt — five floors deep, with 1,000 health for every raider who comes through the gate and 30 minutes to bring it down.
The five floors
PhasesThe platform sinks a floor deeper each time its health crosses a line. What happens on each floor:
| Floor | From | What happens there | What it says |
|---|---|---|---|
| I. The Ossuary Gate | 100% | Bone Volley, The Grasping Hand | MORE... BONES... FOR THE WALLS... |
| II. The Charnel Halls | 80% | Bone Volley, The Risen Dead | RISE. ALL OF YOU. RISE. |
| III. The Bone Pits | 60% | Bone Volley, The Grasping Hand, Bone Cages | YOU WILL LIE IN THE PITS WITH THE REST. |
| IV. The Lich-Lit Crypt | 40% | Bone Volley, The Soul Phylactery | THE JAR HOLDS WHAT I WAS. YOU CANNOT REACH IT IN TIME. |
| V. The Grave Heart | 20% | Bone Volley, The Risen Dead, The Soul Phylactery — and it enrages | I AM THE GRAVE. I AM EVERY GRAVE. |
On floor V it enrages: everything it does hits 50% harder and comes 50% faster, until it dies.
What it does
The numbers are before the enrage. You never have to move or pick a target for any of it — on Auto the fight sends raiders where they are needed — but you can click any of its creatures to go after it yourself.
| Habit | Floors | What it does |
|---|---|---|
| Bone Volley Hits everyone |
I, II, III, IV and V | Every 9 seconds the Bone Colossus winds up for 1.6 seconds, then hits every raider standing for 14. Nothing reduces it — bring bandages and food. On floors IV and V it also leaves a grave chill: 2 more hits of 7, 2.5 seconds apart. |
| The Grasping Hand Holds one raider |
I and III | Every 11 seconds one raider is caught and cannot swing or cast for 5 seconds. |
| The Risen Dead Adds |
II and V | The risen dead: about one for every 3 raiders (at least 2, never more than 12 at once), each with 200 health plus 12 for every raider in the fight and biting for 9 every 2.8 seconds. 3 raiders are sent at each one. More come every 24 seconds while the floor lasts. |
| Bone Cages Traps raiders |
III | Every 16 seconds about one raider in 6 is sealed in a Bone Cage with 90 health, and the 2 raiders nearest are sent to break them out. Anyone still inside after 12 seconds takes 60 as it closes. |
| The Soul Phylactery Heals her if left |
IV and V | Every 30 seconds a Soul Phylactery is set down, with 40 health for each raider standing, and a quarter of the raid is sent at it. If it still stands after 15 seconds, the Bone Colossus heals 8% of full health. |
Its treasure
HoardFound nowhere else. Every fighter gets one roll at this table per kill, on top of the shared hoard, the painting and the rest — see the rewards. None of it is power: it is decoration, a reagent, and a picture of the thing you killed. The rarity column is relative to the others on this table, not a chance. The furniture goes down in your house or your yard like any other placeable, and the portrait hangs on a wall.
| Item | What it is | Rarity |
|---|---|---|
| Common | ||
| Big enough to sit in. The green has gone out of its eyes. Mostly. | Uncommon | |
| Broken open and drained. It still hums when the moon is up. | Uncommon | |
| A pillar of stacked skulls from the Ossuary Gate, every one of them facing outward. | Uncommon | |
| Chains and bone, and a green flame that gives off no heat at all. | Uncommon | |
| The frame is bone. The painter insisted it was the only thing that would hold her. A framed painting — hang it on a wall of your house. Only a World Boss's hoard gives one up. | Rare |